SSU Red Guards Platoon
SSU Red Guards Platoon
Command (Required)
Red Guards Command Squad
Combat Unit 1 (Required)
R&d Guards Assault Squad
OR
Red Guards Anti-Tank Squad
Combat Unit 2 (Required)
R&d Guards Assault Squad
OR
Red Guards Anti-Tank Squad
Combat Unit 3 (Required)
R&d Guards Assault Squad
OR
Red Guards Anti-Tank Squad
Support Units (Optional)
Platoon Advantage: Wave Attack (modified)
During first X Turns of the game, roll a die each time a Soldier is eliminated from a Red Guards Infantry Unit. On a roll of [BLOC] a replacement comes forward and the Soldier is returned to play.
X is 2/3s of the max stated turns of the game rounded up.
Example, in a 6 Turn, X is 2 Turns. In a 7 Turn game, X is 3 Turns.
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