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Twilight Imperium 3rd Edition - Rules Introduction Pt 2

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In this next part I describe in some detail the Action Phase , which is where players will spend the bulk of their gaming time. There are four kinds of actions that can be executed: 1) Strategic Action 2) Tactical Action 3) Transfer Action 4) Action Card A player can play #1 to #3 anytime when it is his turn in the Action Phase. Once you have Passed, you may not take any further actions in this phase. Strategic Action A player execute a Strategic Action by playing his Strategy Card. He first reads and then resolves the Primary Ability as printed on his Strategy Card. After the active player has finished resolving the Primary Ability, the other players may each spend one Command Counter execute the Secondary Ability of the current Strategy Card. Tactical Action It is during a Tactical Actions that you will move your fleets on the board,engage in space battles, transport your Ground Forces to new planets, build new units, etc. You activate a system by spending a Com

Twilight Imperium 3rd Edition - Rules Introduction Pt 1

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From as far back as I can remember, I have always dreamt of controlling a star-spanning empire; the political intrigues, military battles, the conquests. Twilight Imperium Third Edition (TI3 for short) delivers that not on a computer screen but with face-to-face human adversaries in a good all day (or night) tabletop session. A great way to spend a weekend. ;-) You can get the rulebook from the Fantasy Flight Games website . It takes about half an hour or so to go through the rules. Its not too difficult to imagine some folks who need to turn up for a session on the morrow and need a quick run-down before the game. What I intend to do here is to cover in 2 short parts the basics of the game, enough to get anyone started. I will not talk about game setup for that is easily covered during the actual session since there is little to actually 'learn'. Objective of the Game The objective of the game is to be the first to accumulate 10 victory points by achieving objec