Mythos 0.2

Mythos: The Dramatic Role-playing Game.
By and by I will be presenting the role-playing system I use in my games.
A role-playing/storytelling system
The system is relatively simple and is inspired by The Window, D6 and Risus. It only uses six-sided dice.
A skill or trait are ranked in levels and they range from 1-7+.
1 Poor
2 Below Average
3 Average, Mediocre
3+ Competent
4 Above Average, Skilled, Good
4+
5 Excellent, Very Good
5+
6 Superb, Remarkable, Master
6+
7 Grandmaster, Incredible
7+ Unbelievable
Most humans have attribute/traits on a scale of 1-5. It matches the convention of rating something on a 1 to 5 scale. Thus, 1 is poor, 2 is below average, 3 is average, 4 is good or above average, while 5 is very good.
Values of 6 and 7 are there to represent characters who are significantly above the norm and while rare you do come across characters with 6 in some trai…
By and by I will be presenting the role-playing system I use in my games.
A role-playing/storytelling system
The system is relatively simple and is inspired by The Window, D6 and Risus. It only uses six-sided dice.
A skill or trait are ranked in levels and they range from 1-7+.
1 Poor
2 Below Average
3 Average, Mediocre
3+ Competent
4 Above Average, Skilled, Good
4+
5 Excellent, Very Good
5+
6 Superb, Remarkable, Master
6+
7 Grandmaster, Incredible
7+ Unbelievable
Most humans have attribute/traits on a scale of 1-5. It matches the convention of rating something on a 1 to 5 scale. Thus, 1 is poor, 2 is below average, 3 is average, 4 is good or above average, while 5 is very good.
Values of 6 and 7 are there to represent characters who are significantly above the norm and while rare you do come across characters with 6 in some trai…